Patch Notes 0.10.x

Consolidated EA patch notes for Destiny of Immortal versions 0.10.1 through 0.10.4: Foundation flight, NPC interactions, Heavenly Dao custom difficulty, and Underground Training fixes.

Overview

These patch notes cover the final pre-launch and launch-week updates leading into Steam Early Access. They address quality-of-life improvements, new systems, and critical bug fixes for secret realm access. Apply the latest Steam update before following guides that reference Underground Training or Blood Sea Secret Realm entry.

Version 0.10.1 — Foundation Flight & NPC Interactions

  • Foundation flight (筑基飞行): After reaching Foundation Establishment, characters can fly across the world map. Same click-to-travel controls apply, but terrain obstacles and low-level random encounters can be bypassed. Dramatically improves late-game travel efficiency.
  • Peaceful NPC verbs: Three interaction options formalized — Gift (送礼), Learn (学习), and Request (求取). Gift raises goodwill; Learn and Request spend goodwill for techniques and items.
  • Prestige rename: The morality meter is now labeled Prestige (威望), replacing the former alignment label. Multiple soul searches or thefts deduct prestige.
  • Sparring goodwill: Winning spars without stealing or soul searching increases NPC goodwill — a designed lawful recovery path.

See Controls for flight details and NPC Relations for interaction mechanics.

Version 0.10.2 — Save & Item Fixes

  • Fixed save corruption edge cases during realm breakthrough transitions
  • Corrected item stacking and inventory display bugs affecting pill counts and equipment slots
  • Resolved quest item flags that could block progression on certain route combinations

Always back up saves at %USERPROFILE%/AppData/LocalLow/XiaMenLeiYun/Zaohua before major updates.

Version 0.10.3 — Heavenly Dao Custom Difficulty

  • Heavenly Dao (天道) custom panel: Fine-tune individual difficulty modifiers after character creation instead of accepting preset tiers wholesale
  • Adjustable levers include enemy scaling, resource availability, theft penalty severity, and action economy constraints
  • Enables hybrid profiles — e.g., Hard enemy stats with Normal theft penalties, or Extreme scarcity without Hell action point reduction

Full breakdown in Difficulty Settings. Test modifier combinations on a throwaway save before committing to a long run — some combinations create unintentional softlocks.

Version 0.10.4 — Underground Training & Quality of Life

  • Underground Training (地下历练) entrance UX: Added visual effect prompts at cave and ancient tomb lower-level entrances so players can locate sub-floor access points
  • Blood Sea Secret Realm (血海秘境) fix: Resolved bug preventing entry — previously blocked progression for players targeting this dungeon
  • Abandoned Spirit Herb Garden (废弃灵药园) fix: Resolved bug preventing entry to this underground farming zone
  • F8 quick save/load reliability: Patched intermittent failures when save-scumming before boss fights and breakthroughs

Detailed dungeon guide: Underground Training Guide. Secret realm context: Secret Realms.

How to Stay Updated

LeiYun Games plans weekly Dev Logs on the Steam Community Hub during Early Access. Check Steam for automatic updates before each play session — underground realm guides written pre-0.10.4 may reference workarounds that are no longer necessary.

For launch context, see EA Launch Recap. For ongoing gameplay, start with Getting Started.

Frequently Asked Questions

When can I fly on the world map?

After Foundation Establishment (筑基). Flight uses the same travel controls but bypasses terrain and many low-level encounters. Added in patch 0.10.1.

What are Heavenly Dao custom settings?

Introduced in 0.10.3 — individual difficulty sliders for enemy scaling, resources, theft penalties, and more. Access via game settings after character creation.

Why could I not enter Blood Sea Secret Realm before?

A progression bug blocked entry in earlier builds. Patch 0.10.4 fixed access. Update to the latest Steam version and look for entrance visual effects in cave/tomb lower levels.

Did F8 save issues get fixed?

Yes. Version 0.10.4 patched reliability problems with quick save and quick load. F8 remains the primary save-scumming tool for breakthroughs and boss fights.

Will more patch notes be added here?

Yes. This page covers the 0.10.x launch series. Future EA updates (0.11+) will be appended as LeiYun publishes changes.

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